Mobile


iOS Animated

Posted on June 1st, by admin in 3D, Animation, Graphic, Inspiration, Latest, Mobile, Motion, Portfolio, Writing. No Comments

We decided to see what kind of assets – icons, images, sounds – ship as a part of the iOS operating system on a new iPhone. We found some 5,000 beautiful little “things” – some familiar, some not, all of them as a collection fascinating. A whole world in there.

So we thought it deserved an animation.

(Click image above to launch.)

ADG… Read the rest



iPhone Auxiliary Screen Concept

Posted on May 30th, by admin in 3D, Graphic, Latest, Mobile, Portfolio. No Comments

Pre-visualization / concept comps for an iPhone auxiliary screen. Use cases are for remote monitoring / light interaction with iPhone (via Bluetooth or WiFi) in conditions where iPhone is either difficult (or illegal) to interact with.

Modeled using Sketchup Pro / Cinema 4D. Renders via Maxwell Render. Post compositing with Photoshop CS6.



WeatherBug: Best Weather App 2013

Posted on March 24th, by admin in Graphic, Latest, Mobile, News. No Comments

Congratulations to our client Earth Networks for their recent 2013 SXSW Appy win for best weather app. It’s pretty hard to compete in a field with 3,500 other direct competitors, but they delivered.

The winning app – WeatherBug for Android – was created by the stellar internal dev team of Andrei Ponomarenko and Peter Liaw. The UI refresh was designed by ADG.

Despite this being a relatively minor refresh to the prior WeatherBug client the response – in user ratings, user adoption, and total device use – has been outstanding.… Read the rest



WeatherBug Refresh

Posted on February 9th, by admin in Animation, Graphic, Latest, Mobile, News, Portfolio. No Comments

WeatherBug is a leading source of weather information and a top destination for consumers worldwide. Through their website, desktop application, smartphone and tablet applications, more than 22 million users turn to WeatherBug for accurate weather data each month.

WeatherBug approached ADG to conduct a brand and product audit of their digital product line and design a next-generation look and feel that could translate across all platforms. We produced a wide range of design comps and full-motion visualizations introducing unique new ways of depicting weather using time and location-based motion graphics, including a new concept of weather-as-story.

Google Play Reviews

“Finally a fresh and attractive interface. The colors, font, graphics all top notch.”

During the course of the strategic design project, WeatherBug asked ADG to perform a tactical UI refresh of their flagship mobile product: WeatherBug Elite for Android.… Read the rest



Smartphone / Tablet Visualization

Posted on July 5th, by tim in Animation, Latest, Mobile, Motion, Portfolio. No Comments

As mentioned throughout this site, and specifically here, we will often take the time to put together 2D motion visualizations (in video) in order to “look ahead” to what a product might look and feel like – long before the actual (and drawn-out) pain of detailed wireframing, design and coding.

For the recent Verizon Apps store project, we wanted to provide Verizon management with a preview of how the interface might look in both a smartphone format as well as a tablet format. We also wanted to preview enhanced media types (e.g. video) in the interface long before the development schedule would get to that advanced version of the application.… Read the rest



Designing the Verizon Apps Store

Posted on July 5th, by tim in 3D, Animation, Graphic, Latest, Mobile, Motion, News, Photography, Portfolio. No Comments

After a year of design and development, the new Verizon Apps store has launched to about 4 million devices, and will roll out to a total of around 22 million devices by the end of July, 2012.

The store is a ground-up redesign of the storefront application pre-loaded to the majority of Verizon Android devices. ADG was hired in January of 2011 to conduct a tactical redesign of Verizon’s prior store, and then a wholesale redesign of the store – for both smartphones and tablets – to be launched in 2012.


Key Features

  • Monochromatic framework to present highly flexible merchandising options
  • Simple UI controls with clear catalog navigation cues
  • Dramatically improved merchandising options for developers
  • “Responsive” mobile GUI to handle screen sizes resolution from wrist-top devices up to – potentially – tv screen size devices.… Read the rest


  • Lumin 2.0 Review

    Posted on May 23rd, by admin in Latest, Mobile, News, Products. No Comments

    Nice review of Lumin, anecdotally, from Macdrifter.

    Read the full review here.… Read the rest



    Lumin 2.0 Sneak Preview

    Posted on May 20th, by tim in Latest, Mobile, News, Portfolio, Products. No Comments

    We’ve submitted V2.0 of Lumin to the App Store for review and hoping for a general release soon. In the meantime, here are a few sneak preview screen shots.

    We’re pretty excited about this release as it incorporates a few new features we wanted to include in V1.0, as well as great recommendations from the growing, and enthusiastic, Lumen user base.

    We’ll post a full list of new features as soon as the app is available on the App Store, but the screens here should give you a few clues about what’s coming.

    Cheers!

    UPDATE: Lumin 2.0 is live in the app store!

    Take Me ThereLumin V2.0, in the iTunes app store



    Lumin Review: TidBITS

    Posted on January 9th, by tim in Latest, Mobile, News. No Comments

    Good review of Lumin by Adam Engst at the venerable TidBITS site.

    Link is here.… Read the rest



    Moving Up the Charts

    Posted on December 15th, by tim in Latest, Mobile, News. No Comments

    Lumin, the new iOS app designed by ADG with BitsOnTheGo, is steadily moving up the charts.

    Released just one week ago, Lumin is ranking high in the Top Paid Lifestyle category, and currently sits at around 165th in the overall Top iPhone Apps (Paid) category. Andy Ihnatko at MacBreak Weekly just tapped Lumin as one of his recommended apps.

    We’re pretty happy with the response so far. Thanks to everyone who has written glowing reviews. But there’s more to come: based on great feedback from our beta test group, and the rapidly growing user base, we have some killer enhancements in the works.






    Words

    When we're fed up with Photoshop and After Effects, we write stuff.

    iOS Animated

    We decided to see what kind of assets – icons, images, sounds – ship as a part of the iOS operating system on a...

    iPhone Auxiliary Screen Concept

    Pre-visualization / concept comps for an iPhone auxiliary screen. Use cases are for remote monitoring / light interaction with iPhone (via Bluetooth or...

    Earned Attention

    Earned Attention is a new book / eBook out by Klaas Weima that includes interviews with 50 “visionaries” in...